The Ballad of The Maid and the Messengers

CREED  #596, Often attributed to Morris of Bath

(Pastoral Lament)

Come gather round
And I'll tell you a tale
A tale as true as it is tall.
Of a princess fair, wealthy and wise
Her hand to wed was strived by all

Locked away,
in a tower of stone
On feathered wing proposals ride.
With maid, and gardener, cook as well
The four align against the tide

(Beateth upon the drum and thunder upon the strings and pipe)

Don't kill the messengers,
The princess said to her maid,
Turn back every winged beast,
But let not one be slain

With the gardener and cook,
They unite their power
To distract the king
And defend the tower

There's pigeons and budgies and crows and much more
Upgrades and relics and boons to explore
The days in the year add up to seasons four

(Returneth to a pastoral lamentation)

Don't kill the messengers
The princess said to her maid
Turn back every winged beast
And forestall my wedding day

Updated 12 days ago
Published 16 days ago
StatusIn development
PlatformsAndroid, HTML5
AuthorThe Hazel Ruse
GenreStrategy
Made withGodot
Tags2D, Godot, Hand-drawn, Idle, Medieval, silly, Tower Defense
Average sessionAbout a half-hour
InputsMouse, Touchscreen

Download

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Kill the Messanger(Bird).apk 93 MB

Development log

Comments

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Lol, fair enough. Are you playing on the browser or a phone?

Oh, and if in browser, is it launching a new window or embedded in the browser?

Any improvement on the browser? It should be opening a full screen window now. The download is still the best option for playing the game, but I'm hoping to work out the html5 bugs soon.

Browser, and yep its opening in its own window now and I can actually read the text :)

(+1)

Excellent, thank you for engaging and giving me feedback. Please feel free to post any other thoughts!

uhhh what am i suppose to DO

Tap the chest to buy upgrades!

But yeah, it's an idle game, sorry if it's not your vibe. Thanks for trying it

i love idle games this is not really a idle game  do to the need to restart constantly


and the upgrades are vague on what they do

I have added a devlog post with some explanation of the upgrades for now, but clearly I need more in game clarity long term.

I see, I thought maybe you came from the tower defense world and were hoping for a more hands on approach. Don't Kill the Messenger is inspired by other idle tower defense games, but that does seem to be an off shoot of the idle game genre as a whole.

As there was not a Idle Tower Defense tag, I tagged with both, Idle and Tower Defense. I could create the Idle Tower Defense tag, but I do worry about getting so niche that no one can find it.

I do appreciate the feed back, thank you for engaging with me.